Listof Java keywords
A snippet of Java code with keywords highlighted in
blue and bold font
In the Java programming language, a keyword is one
of 50 reserved words that have a predefined meaning in the language; because of
this, programmers cannot use keywords as names for variables, methods, classes,
or as any other identifier. Due to their special functions in the language,
most integrated development environments for Java use syntax highlighting to
display keywords in a different color for easy identification.
The following is a list of Java keywords, along with
brief descriptions of their functions:
There are some words that you cannot use as object or variable
names in a Java program. These words are known as “reserved” words; they are
keywords that are already used by the syntax of the Java programming language.
For example, if you try and create a new class and name it using
a reserved word:
// you can't use finally as it's a reserved
word!
class finally {
public static void
main(String[] args) {
//class
code..
}
}
It
will not compile, instead you will get the following error:
<identifier>
expected
abstract
|
assert
|
boolean
|
break
|
byte
|
case
|
catch
|
char
|
class
|
const*
|
continue
|
default
|
double
|
do
|
else
|
enum
|
extends
|
false
|
final
|
finally
|
float
|
for
|
goto*
|
if
|
implements
|
import
|
instanceof
|
int
|
interface
|
long
|
native
|
new
|
null
|
package
|
private
|
protected
|
public
|
return
|
short
|
static
|
strictfp
|
super
|
switch
|
synchronized
|
this
|
throw
|
throws
|
transient
|
true
|
try
|
void
|
volatile
|
while
|
*Even though goto and const are no longer used in the Java
programming language, they still cannot be used.
The abstract keyword is used to declare a class or
method to be abstract.An abstract method has no implementation; all classes
containing abstract methods must themselves be abstract, although not all
abstract classes have abstract methods. Objects of a class which is abstract
cannot be instantiated, but can be extended by other classes. All subclasses of
an abstract class must either provide implementations for all abstract methods,
or must also be abstract.
assert
The assert keyword, which was added in J2SE 1.4, is
used to make an assertion—a statement which the programmer believes is always
true at that point in the program. If assertions are enabled when the program
is run and it turns out that an assertion is false, an AssertionError is thrown
and the program terminates. This keyword is intended to aid in debugging.
boolean
The boolean keyword is used to declare a field that
can store a boolean value; that is, either true or false.This keyword is also
used to declare that a method returns a value of the primitive type boolean.
break
Used to resume program execution at the statement
immediately following the current enclosing block or statement. If followed by
a label, the program resumes execution at the statement immediately following
the enclosing labeled statement or block.
byte
The byte keyword is used to declare a field that can
store an 8-bit signed two's complement integer.This keyword is also used to
declare that a method returns a value of the primitive type byte.
case
The case keyword is used to create individual cases
in a switch statement; see switch.
catch
Defines an exception handler—a group of statements
that are executed if an exception is thrown in the block defined by a preceding
try keyword. The code is executed only if the class of the thrown exception is
assignment compatible with the exception class declared by the catch clause.
char
The char keyword is used to declare a field that can
store a 16-bit Unicode character.This keyword is also used to declare that a
method returns a value of the primitive type char.
class
A type that defines the implementation of a
particular kind of object. A class definition defines instance and class
fields, methods, and inner classes as well as specifying the interfaces the
class implements and the immediate superclass of the class. If the superclass
is not explicitly specified, the superclass is implicitly Object.
const
Although reserved as a keyword in Java, const is not
used and has no function.For defining constants in java, see the 'final'
reserved word.
Used to resume program execution at the end of the
current loop body. If followed by a label, continue resumes execution at the
end of the enclosing labeled loop body.
default
The default keyword can optionally be used in a
switch statement to label a block of statements to be executed if no case
matches the specified value; see switch. Alternatively, the default keyword can
also be used to declare default values in a Java annotation.
do
The do keyword is used in conjunction with while to
create a do-while loop, which executes a block of statements associated with
the loop and then tests a boolean expression associated with the while. If the
expression evaluates to true, the block is executed again; this continues until
the expression evaluates to false.
double
The double keyword is used to declare a field that
can hold a 64-bit double precision IEEE 754 floating-point number.This keyword
is also used to declare that a method returns a value of the primitive type
double.
else
The else keyword is used in conjunction with if to
create an if-else statement, which tests a boolean expression; if the
expression evaluates to true, the block of statements associated with the if
are evaluated; if it evaluates to false, the block of statements associated
with the else are evaluated.
enum (as of J2SE 5.0)
A Java keyword used to declare an enumerated type.
Enumerations extend the base class Enum.
extends
Used in a class declaration to specify the
superclass; used in an interface declaration to specify one or more
superinterfaces. Class X extends class Y to add functionality, either by adding
fields or methods to class Y, or by overriding methods of class Y. An interface
Z extends one or more interfaces by adding methods. Class X is said to be a
subclass of class Y; Interface Z is said to be a subinterface of the interfaces
it extends.
Also used to specify an upper bound on a type
parameter in Generics.
final
Define an entity once that cannot be changed nor
derived from later. More specifically: a final class cannot be subclassed, a
final method cannot be overridden, and a final variable can occur at most once
as a left-hand expression. All methods in a final class are implicitly final.
finally
Used to define a block of statements for a block
defined previously by the try keyword. The finally block is executed after
execution exits the try block and any associated catch clauses regardless of
whether an exception was thrown or caught, or execution left method in the
middle of the try or catch blocks using the return keyword.
float
The float keyword is used to declare a field that
can hold a 32-bit single precision IEEE 754 floating-point number.This keyword
is also used to declare that a method returns a value of the primitive type
float.
for
The for keyword is used to create a for loop, which
specifies a variable initialization, a boolean expression, and an
incrementation. The variable initialization is performed first, and then the
boolean expression is evaluated. If the expression evaluates to true, the block
of statements associated with the loop are executed, and then the
incrementation is performed. The boolean expression is then evaluated again;
this continues until the expression evaluates to false.
As of J2SE 5.0, the for keyword can also be used to
create a so-called "enhanced for loop",[17] which specifies an array
or Iterable object; each iteration of the loop executes the associated block of
statements using a different element in the array or Iterable.
goto
Although reserved as a keyword in Java, goto is not
used and has no function.
if
The if keyword is used to create an if statement,
which tests a boolean expression; if the expression evaluates to true, the
block of statements associated with the if statement is executed. This keyword
can also be used to create an if-else statement; see else.
implements
Included in a class declaration to specify one or
more interfaces that are implemented by the current class. A class inherits the
types and abstract methods declared by the interfaces.
import
Used at the beginning of a source file to specify
classes or entire Java packages to be referred to later without including their
package names in the reference. Since J2SE 5.0, import statements can import
static members of a class.
instanceof
A binary operator that takes an object reference as
its first operand and a class or interface as its second operand and produces a
boolean result. The instanceof operator evaluates to true if and only if the
runtime type of the object is assignment compatible with the class or
interface.
int
The int keyword is used to declare a field that can
hold a 32-bit signed two's complement integer.This keyword is also used to
declare that a method returns a value of the primitive type int.
interface
Used to declare a special type of class that only
contains abstract methods, constant (static final) fields and static
interfaces. It can later be implemented by classes that declare the interface
with the implements keyword.
long
The long keyword is used to declare a field that can
hold a 64-bit signed two's complement integer.This keyword is also used to
declare that a method returns a value of the primitive type long.
native
Used in method declarations to specify that the
method is not implemented in the same Java source file, but rather in another
language.
new
Used to create an instance of a class or array
object.
package
A group of types. Packages are declared with the
package keyword.
private
The private keyword is used in the declaration of a
method, field, or inner class; private members can only be accessed by other
members of their own class.
protected
The protected keyword is used in the declaration of
a method, field, or inner class; protected members can only be accessed by
members of their own class, that class's subclasses or classes from the same
package.
public
The public keyword is used in the declaration of a
class, method, or field; public classes, methods, and fields can be accessed by
the members of any class.
return
Used to finish the execution of a method. It can be
followed by a value required by the method definition that is returned to the
caller.
short
The short keyword is used to declare a field that
can hold a 16-bit signed two's complement integer.This keyword is also used to
declare that a method returns a value of the primitive type short.
static
Used to declare a field, method, or inner class as a
class field. Classes maintain one copy of class fields regardless of how many
instances exist of that class. static also is used to define a method as a
class method. Class methods are bound to the class instead of to a specific
instance, and can only operate on class fields. (Classes and interfaces
declared as static members of another class or interface are actually top-level
classes and are not inner classes.)
strictfp (as of J2SE 1.2)
A Java keyword used to restrict the precision and
rounding of floating point calculations to ensure portability.
super
Used to access members of a class inherited by the
class in which it appears. Allows a subclass to access overridden methods and
hidden members of its superclass. The super keyword is also used to forward a
call from a constructor to a constructor in the superclass.
Also used to specify a lower bound on a type
parameter in Generics.
switch
The switch keyword is used in conjunction with case
and default to create a switch statement, which evaluates a variable, matches
its value to a specific case, and executes the block of statements associated
with that case. If no case matches the value, the optional block labelled by
default is executed, if included.
synchronized
Used in the declaration of a method or code block to
acquire the mutex lock for an object while the current thread executes the
code.[3] For static methods, the object locked is the class' Class. Guarantees
that at most one thread at a time operating on the same object executes that
code. The mutex lock is automatically released when execution exits the
synchronized code. Fields, classes and interfaces cannot be declared as
synchronized.
this
Used to represent an instance of the class in which
it appears. this can be used to access class members and as a reference to the
current instance. The this keyword is also used to forward a call from one
constructor in a class to another constructor in the same class.
throw
Causes the declared exception instance to be thrown.
This causes execution to continue with the first enclosing exception handler
declared by the catch keyword to handle an assignment compatible exception
type. If no such exception handler is found in the current method, then the
method returns and the process is repeated in the calling method. If no
exception handler is found in any method call on the stack, then the exception
is passed to the thread's uncaught exception handler.
throws
Used in method declarations to specify which
exceptions are not handled within the method but rather passed to the next
higher level of the program. All uncaught exceptions in a method that are not
instances of RuntimeException must be declared using the throws keyword.
transient
Declares that an instance field is not part of the
default serialized form of an object. When an object is serialized, only the
values of its non-transient instance fields are included in the default serial
representation. When an object is deserialized, transient fields are
initialized only to their default value. If the default form is not used, e.g.
when a serialPersistentFields table is declared in the class hierarchy, all
transient keywords are ignored.
try
Defines a block of statements that have exception
handling. If an exception is thrown inside the try block, an optional catch
block can handle declared exception types. Also, an optional finally block can
be declared that will be executed when execution exits the try block and catch
clauses, regardless of whether an exception is thrown or not. A try block must
have at least one catch clause or a finally block.
void
The void keyword is used to declare that a method
does not return any value.
volatile
Used in field declarations to specify that the
variable is modified asynchronously by concurrently running threads. Methods,
classes and interfaces thus cannot be declared volatile.
while
The while keyword is used to create a while loop,
which tests a boolean expression and executes the block of statements
associated with the loop if the expression evaluates to true; this continues
until the expression evaluates to false. This keyword can also be used to
create a do-while loop; see do.
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